Legends Class Buggy?
Posted: Sun Dec 26, 2004 6:47 pm
I read with interest about the development of the WE Rock Oz Chapter (in the comp section for havn't seen it), and was just trying to develop a picture of what a competetive buggy would require.
Knowing only what I read here and on P4x4 about the hard core rock crawling concept, I would like to ask those that know for some advice.
In your opinion, what would be a competitive package, as a 'Legends' Class vehicle (driver ability, or lack thereof
, not taken into account)?
-Donor Car or Scratch Built
-4/6/8 cyl
-Struts / Leaf / Coils / Air Shox
-Auto / Manual
-Axles?
-TCase?
-etc, etc
-37's?
I know peoples opinions will vary widely, and there is more than one way to skin a cat, but Im just interested to see what people think would be competitive. (Note - Trailer queen only - ie not road legal).
As with all things, the $'s side of things is a consideration, hence having the build utilise locally available parts/vehicles is preferred.
Do you think it is a viable proposition to develop it to a certain level as funds allow now, and then upgrade as $'s allow, or just bite the bullet and go full spec right away?
Throw some ideas at me people.
(Im guessing this could be a big old can o' worms...)
Deano
Knowing only what I read here and on P4x4 about the hard core rock crawling concept, I would like to ask those that know for some advice.
In your opinion, what would be a competitive package, as a 'Legends' Class vehicle (driver ability, or lack thereof
-Donor Car or Scratch Built
-4/6/8 cyl
-Struts / Leaf / Coils / Air Shox
-Auto / Manual
-Axles?
-TCase?
-etc, etc
-37's?
I know peoples opinions will vary widely, and there is more than one way to skin a cat, but Im just interested to see what people think would be competitive. (Note - Trailer queen only - ie not road legal).
As with all things, the $'s side of things is a consideration, hence having the build utilise locally available parts/vehicles is preferred.
Do you think it is a viable proposition to develop it to a certain level as funds allow now, and then upgrade as $'s allow, or just bite the bullet and go full spec right away?
Throw some ideas at me people.
(Im guessing this could be a big old can o' worms...)
Deano