Notice: We request that you don't just set up a new account at this time if you are a previous user.
If you used to be one of our moderators, please feel free to reach out to Chris via the facebook Outerlimits4x4 group and he will get you set back up with access should he need you.
Recovery:If you cannot access your old email address and don't remember your password, please click here to log a change of email address so you can do a password reset.

another one of matts ideas

Tech Talk for Suzuki owners.

Moderators: lay80n, sierrajim

Post Reply
Posts: 728
Joined: Sun Aug 24, 2003 8:46 pm
Location: Canberra (too far from the sea)

another one of matts ideas

Post by twinnie »

ok so i'm a 3d modeler, i don't think any one elce on here is but if there was a 100% acurate model of a zook of any sort that mods could be trialed on with no cost and a much better idear of what could go wrong before things were done. who would be interested?

Matt
Posts: 3076
Joined: Wed Nov 19, 2003 7:09 am
Location: web wheelin' from sydney

Post by stumped »

i'm assuming we'd need 3d software to take advantage of this? not sure how many ppl would be doin that. if nothin else, it'd be cool to have access to. would u be wanting to sell it, or what?
___,,,,_('o')_,,,,____
part of the newy conspiracy...
Posts: 728
Joined: Sun Aug 24, 2003 8:46 pm
Location: Canberra (too far from the sea)

Post by twinnie »

well the software is a free trial, as for selling it nah it'll just take ages to get up and running, the whole thing would need a few people working on it.

i'm open to comsions though :lol: .

mabey some of the people on pirate do 3d modeling... does any one know?

Matt
Posts: 4825
Joined: Sun May 04, 2003 6:33 pm
Location: Berwick vic

Post by droopypete »

Matt, what type of work do you normaly do?
Peter.
Posts: 728
Joined: Sun Aug 24, 2003 8:46 pm
Location: Canberra (too far from the sea)

Post by twinnie »

have a look at the link in my sig line it has all my good stuff and some photo's (my other hobby). but i did my avatar too.

Matt
Posts: 2910
Joined: Thu Jan 02, 2003 4:32 pm
Location: Brisbane

Post by -Mick- »

Matt I reckon it's a top idea but a HUGE undertaking :? Also variations of nt, wt, lwb, swb, ute would make it a nightmare :D

If you had access to a laser scanner of the modelling/ terrestrial variety and a rotisserie it would be a lot easier :lol:
Posts: 728
Joined: Sun Aug 24, 2003 8:46 pm
Location: Canberra (too far from the sea)

Post by twinnie »

yeah a laser scaner would be nice, as for the variations they would'nt be that hard but it is a huge undertaking thats why it would need more people modeling.

Matt
Posts: 2910
Joined: Thu Jan 02, 2003 4:32 pm
Location: Brisbane

Post by -Mick- »

twinnie wrote:yeah a laser scaner would be nice, as for the variations they would'nt be that hard but it is a huge undertaking thats why it would need more people modeling.

Matt


This might sound out there but how about terrestrial photogrammetry :?: Could expediate the process and is plenty accurate for these purposes AFAIK
Posts: 728
Joined: Sun Aug 24, 2003 8:46 pm
Location: Canberra (too far from the sea)

Post by twinnie »

twinnie wrote:
yeah a laser scaner would be nice, as for the variations they would'nt be that hard but it is a huge undertaking thats why it would need more people modeling.

Matt


This might sound out there but how about terrestrial photogrammetry Could expediate the process and is plenty accurate for these purposes AFAIK


i'm not 100%sure what that is but if it's using a photo to make a model from then i'm afaid thats not enough because of unseen detail.

Matt
Posts: 2910
Joined: Thu Jan 02, 2003 4:32 pm
Location: Brisbane

Post by -Mick- »

yeah you're right (sorta) just thinkin out loud :) How do you model objects anyway :?:
Posts: 9393
Joined: Tue Oct 29, 2002 11:51 am
Location: Brisbane

Post by antt »

Azrckcrawler on pirate modelled his buggy in solidworks before building it, here is the thread on it

http://www.pirate4x4.com/forum/showthre ... ht=project

and heres the actual buildup thread

http://www.pirate4x4.com/forum/showthre ... ht=project
Posts: 728
Joined: Sun Aug 24, 2003 8:46 pm
Location: Canberra (too far from the sea)

Post by twinnie »

ok thats cool

the edge use solid works like this guy did to do there buggies but i use rhino3d because it's better for car boddys and things

Matt
Posts: 754
Joined: Wed Jan 21, 2004 11:57 am
Location: Tumut, NSW

Post by Barathrum »

twinnie wrote:ok thats cool

the edge use solid works like this guy did to do there buggies but i use rhino3d because it's better for car boddys and things

Matt


rhino's a sweet little program. i used it to help design a boat for major project some years ago. The modeling for surfaces is great but i don't know how'd you go for stuff such as weight placement and other dymanics. but i you could use it for stuff like tire clearance really easily.
Posts: 13555
Joined: Fri Nov 15, 2002 1:28 pm
Location: Melbourne

Post by grimbo »

I'd be very interested
Ransom note = demand + collage
Posts: 728
Joined: Sun Aug 24, 2003 8:46 pm
Location: Canberra (too far from the sea)

Post by twinnie »

ok there is interist thats good now who knows how to use rhino?

Matt
Posts: 2001
Joined: Wed May 26, 2004 9:47 pm
Location: sydney

Post by runnin4life »

i could learn were do i get it from
Posts: 728
Joined: Sun Aug 24, 2003 8:46 pm
Location: Canberra (too far from the sea)

Post by twinnie »

you can get the trial from http://www.rhino3d.com/

it's realy usefull for designing bits for fourbys like cages and such

Matt
Posts: 754
Joined: Wed Jan 21, 2004 11:57 am
Location: Tumut, NSW

Post by Barathrum »

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests